Friday, 29 April 2016

Updated Evaluation Essay

Evaluation Essay  – AS Media Studies


For my piece of coursework, I based it entirely on a moving image: a crime film trailer to be precise. For my pre-production task I worked alone, creating an animatic storyboard made up of my own drawings, editing them together with some small voiceovers from other members of the class. For my actual production task, I worked alongside my classmate Stefan Okopskyj. Together we both played an even part in creating the production piece, me being in charge of the camera work and lighting, Stefan being in charge of editing and both of us working together for the mise-en-scene and props.

Before beginning my pre-production task I did some research into the film industry, how trailers are constructed, similar trailers to our chosen genre and audience research. By carrying out research beforehand it gave me a better idea of the codes and conventions in products of a similar genre and what is expected of a typical crime film trailer.

The main area of research I carried out was for the target audience. The target audience for our crime film trailer is from the age of a young adult 16 – 25, aimed more towards a male target audience. This was chosen because of the concept of violence used to create our heist scene and also because of the effect that the use of weaponry has towards the audience. We also found our audience research revealed that films and trailers in the same genre as ours usually appeal most to a male audience usually around the young adult mark. To attract our target audience we included aspects that were commonly displayed in crime film trailers, this including character roles such as the villain (in our case the evil loan shark and the characters carrying out the heist) and the innocent civilians (played by extras for the bank scenes). By following what is typical of products of this genre we were able to create ‘comfortable reassurance’ meaning that we are giving our target audience something that they are used to (similar to existing trailers), along with something new.

With this I also carried out research on some existing film trailers. Firstly I studied the film trailer of "Oceans Twelve" this fitting with a similar target audience to ours, appealing most to male adults. The film also included a similar plot and some edit features of which we plan to include in our production piece. From this I also did research into a film trailer of completely different genre, the Disney animation "Big Hero 6". The content and language used in a film like this is a lot friendlier than a film like "Oceans Twelve". Not only is the genre and language different, both trailers are aimed towards different target audiences. "Oceans Twelve" targets the audience of young adult, most commonly male; whereas "Big Hero 6" targets a more family friendly audience, targeting younger children, from both genders.

For the planning of my original moving image pre-production task I created various different sketches for my scenes that will make up my final storyboard. Overall I created 16 different images, which I then scanned into iMovie and edited them together to create a mock-up production piece. For the planning of our production task we created various different lists and ideas of what we can include in it. One thing that we found useful was to create a list for the props and mise-en-scene. This helped to give us an overall idea of everything that we have planned to include, and also give us an idea of the types of props we will need to buy or make for the production task. 

For the production task we tried to address our chosen target audience by focusing on the interests they have. From this we looked closely at existing/current products of which had similarities of what we plan to achieve. One example of this is by focusing on the storyline, for our production we planned to make the storyline interesting so that it would appeal to our target audience. We created this concept by taking the storylines from both of our film trailers that we used in the pre-production mock up, merging them together throughout the trailer to create one final storyline.

For the production task I was able to take into consideration the codes and conventions which help the product to create meaning for the audience. Both symbolic and technical codes were focused on in detail. From this I was able to follow the codes and conventions through the use of symbolic codes; these were used to show in depth everything that we see (language, costume and verbal communication). One example of this is in the production we focused on how the characters reacted (e.g. becoming upset when they were fired, or lose in the poker game), the emotion and expressions that were shown in these scenes and their overall actions. We also focused on the characters costumes (smart/casual for the poker game and work, suits and balaclavas were used for the actual bank scene to create drama and suspense); lastly the language used in the production was also formal to help show the seriousness of the scene. One main way we showed the importance of the costumes was in some of the beginning scenes. One of the character roles that we used in our production was a “Loan shark”. This type of character commonly appears in films in this genre. To show the importance of that particular character we used a different costume to other characters in that scene. We dressed our character in a completely black suit, this showing the connotations of importance and mystery. We also dressed the character in a trilby hat, this also showing mystery but also creating the effect of the character having something to hide.

From this I was also able to follow the codes and conventions through the technical codes (the shots, different angles and the overall lighting). For the production I filmed from an array of different angles to create significance and meaning to some/most of the scenes; For example, for the poker scene I used a bird’s eye view to help set the scene, from then I used some close up shots to focus on certain actions and props and used medium and point of view shots to set the scene of the poker players. For the lighting in the production, all of the light used was completely natural. From this I focused on the angling of each of the shots, so that everything could be clearly shown. For most of the scenes the natural lighting wasn’t used to create meaning, but it was used in that way for the beginning poker scenes. For part of the poker scenes some of the shots are quite dark, this is so that these scenes can help to create suspense and importance of the shots.

For our production task, the main way that it would be distributed / consumed would be before similar films in a cinema. It would be most suited to be shown in this environment as our production task is a crime film trailer, fitting in well with our target audience before a film is shown. The content of our film/trailer would have to be taken into consideration with the film that it will be shown before. This is so that it is targeted to the appropriate age range, and those of a particular interest. I also focused the representations of people and places. We looked into the way in which characters are typically portrayed in genres of this kind and how we can introduce them into our own piece. We focused on the typical “bad guys”, someone who has lost their job (family man), a gambler and a loan shark. Each of these characters commonly appear on films, trailers, or just products involved with this genre, so this is why we have included these into our piece to reinforce how thing are commonly done.

Overall for our production piece, I made many improvements from my original pre-production task. Some ways in which I had made these improvements include: The use of professional HD camcorders instead of using just hand drawn images to create each of the pre-production scenes, using a tripod to get a balanced shot, and a location to set the scene.            
Whilst filming the production task I became more aware of the codes and conventions, helping to create meaning to each of the scenes. As I had been placed in charge of the camerawork and lighting, with an equal involvement with the mise-en-scene, I was able to take into consideration both the technical and symbolic codes in detail. For the shooting of our production I used a different camera for the poker scene than I did for the rest of the filming. I found that for the poker scenes the camera quality wasn’t as clear as I had originally expected it to. From this production work I have learned a lot more about technology, especially camerawork and setting the scene. For the camerawork and editing we took into consideration how certain shots and editing techniques can help to create an effect. From this we used the camera shots to create spatial awareness, whilst also using editing techniques to create the passing of time and the pace build up. I also learned in detail the importance of the angles, shots, lighting and being able to capture the meaning through facial expressions and emotion, this overall helping to appeal to and attract the audience.

The outcome of our production work was very pleasing. We used the camera angles to reflect the real filmmaking world, as we considered the effect they would have on the audience. For example, the film starts with an establishing shot, this allows the audience to see where the scene is set. Furthermore, as the narrative unfolds, the camerawork uses various close up shots and mid shots with the purpose to focus on the emotion or the detail of the characters facial expressions. Along with this we used editing transitions and techniques to speed up the pace of the action, allowing the films to tension to increase.


Looking back at this project with reference to my chosen real moving image films, only the quality of the camerawork and some aspects of editing differed to my chosen existing products. Overall I am very happy with the outcome of the content in comparison to our trailer “High Stakes”, turning out reasonably similar to an existing moving image film “Ocean’s Twelve”. Another film trailer in which I researched into was the Disney animation “Big Hero 6”. In comparison to our final product I followed similar codes and conventions, the main aspect of this being the pace. In the trailer for “Big Hero 6” the tension and pace of the film continued to grow throughout the film, especially in chase and battle scenes. In our trailer we interpreted this into the pace of the editing along with the background music, the scene building increasing the trailers intensity.

Monday, 21 March 2016

Evaluation Essay Draft


Evaluation Essay  – AS Media Studies

For my piece of coursework, I based it entirely on a moving image: a crime film trailer to be precise. For my Pre-Production task I worked alone, creating an animatic storyboard made up of my own drawings, editing them together with some small voiceovers from other members of the class. For my actual Production task, I worked alongside my classmate Stefan Okopskyj. Together we both played an even part in creating the production piece, me being in charge of the camera work and lighting, Stefan being in charge of editing and both of us working together for the mise-en-scene and props.

Before beginning my Pre-Production task I did some research into the film industry, how trailers are constructed, similar trailers to our chosen genre and audience research. By carrying out research beforehand it gave me a better idea of the codes and conventions in products of a similar genre and what is expected of a typical crime film trailer.
       The main area of research I carried out was for the target audience. The target audience for our crime film trailer is from the age of a young adult (15 /16+) and onwards. This was chosen because of the concept of violence used to create our heist scene and also because of the effect of the use of weaponry towards the audience. We also found our audience research revealed that films and trailers in the same genre as ours usually appeal most to a male audience usually around the young adult mark. To attract our target audience we included aspects that were commonly displayed in Crime film trailers, this including character roles such as the villain (in our case the evil loan shark and the characters carrying out the heist) and the innocent civilians (played by extras for the bank scenes). By following what is typical of products of this genre we were able to create ‘Comfortable re-assurance’ meaning that we are giving our target audience something that they are used to (similar to existing trailers), along with something new.
       With this I also carried out research on some existing film trailers. Firstly I studied the film trailer of "Oceans Twelve" this fitting with a similar target audience to ours, appealing most to male adults. The film also included a similar plot and some edit features of which we plan to include in our production piece. From this I also did research into a film trailer of completely different genre, the disney animation "Big Hero 6". The content and language used in a film like "Big Hero 6" is a lot more tame than a film like "Oceans Twelve". Not only is the genre and language different, both trailers are aimed towards different target audiences. "Oceans Twelve" targets the audience of young adult, most commonly male; whereas "Big Hero 6" targets a more family friendly audience, targeting younger children, from both genders.
       For the planning of my original moving image Pre-Production task I created various different sketches for my scenes that will make up my final storyboard. Overall I created 16 different images, which I then scanned into iMovie and edited them together to create a mock-up Production piece. For the planning of our Production task we created various different lists and ideas of what we can include in it. One thing that we found useful was to create a list for the props and Mise-en-scene. This helped to give us an overall idea of everything that we have planned to include, and also give us an idea of the types of props we will need to buy or make for the Production task. 

For the Production task we tried to address our target audience by focusing on the interests they have. From this we looked closely at existing/current products of which had similarities of what we plan to achieve. One example of this is by focusing on the storyline, for our Production we planned to make the storyline interesting so that it would appeal to our target audience. We created this concept by taking both storylines from mine and Stefan’s trailers that we used in the Pre-Production mock up, merging them together throughout the trailer to create one final storyline.
     For the Production task I was able to take into consideration the codes and conventions which help the product to create meaning for the audience. Both Symbolic and Technical codes were focused on in detail. From this I was able to follow the codes and conventions through the use of Symbolic codes; these were used to show in depth everything that we see (Language, costume and language of characters). One example of this is; In the Production we focused on how the characters reacted (e.g. becoming upset when they were fired, or lose in the poker game), the emotion and expressions that were shown in these scenes and their overall actions. We also focused on the characters costumes (smart/casual for the poker game and work, Suits and balaclavas were used for the actual bank scene to create drama and suspense); lastly the language used in the production was also formal to help show the seriousness of the scene.
      From this I was also able to follow the codes and conventions through the Technical codes (the shots, different angles and the overall lighting). For the production I filmed from an array of different angles to create significance and meaning to some/most of the scenes; For example, for the poker scene I used a bird’s eye view to help set the scene, from then I used some close up shots to focus on certain actions and props and used medium and Point of view shots to set the scene of the poker players. For the lighting in the Production, all of the light used was completely natural. From this I focused on the angling of each of the shots, so that everything could be clearly shown. For most of the scenes the natural lighting wasn’t used to create meaning, but it was used in that way for the beginning poker scenes. For part of the poker scenes some of the shots are quite dark, this is so that these scenes can help to create suspense and importance of the shots.

For our Production task, the main way that it would be distributed / consumed would be before similar films in a cinema. It would be most suited to be shown in this environment as our Production task is a Crime film trailer, fitting in well with our target audience before a film is shown. The content of our film/trailer would have to be taken into consideration with the film that it will be shown before. This is so that it is targeted to the appropriate age range, and those of a particular interest. I also focused the representations of people and places. We looked into the way in which characters are typically portrayed in genres of this kind and how we can introduce them into our own piece. We focused on the typical “bad guys”, someone who has lost their job (Family man), a gambler and a loan shark. Each of these characters commonly appear on films, trailers, or just products involved with this genre, so this is why we have included these into our piece to reinforce how thing are commonly done.
      Overall for our Production piece, I made many improvements from my original Pre-Production task. Some ways in which I had made these improvements include: The use of professional HD Camcorders instead of using just hand drawn images to create each of the Pre-Production scenes, using a tripod to get a balanced shot, and a location to set the scene.            
     Whilst filming the Production task I became more aware of the codes and conventions, helping to create meaning to each of the scenes. As I had been placed in charge of the camerawork and lighting, with an equal involvement with the Mise-en-scene, I was able to take into consideration both the Technical and symbolic codes in detail.

The outcome of the Production task turned out extremely well and had been produced how we initially planned if not better, the standard doesn’t differ too much to a professional one, as we used similar camerawork and editing techniques that they commonly use in the film industry. The filming turned out better than I originally anticipated, being able to capture some of the scenes perfectly in just one take. Although from this I used a different camera for the poker scene than I did for the rest of the filming. I found that for the poker scenes the camera quality wasn’t as clear as I had originally expected it to be, but once edited it fitted well with the other scenes. 
From this production work I have learned a lot more about technology, especially camerawork and setting the scene. By focusing my area on the camerawork and lighting I was able to learn more about the camera and how they worked whilst shooting the production. Before beginning the task I had knowledge and understanding on how the scenes could be shot and how the cameras worked but I hadn’t actually used them myself. From this Production I learned in detail the importance of the angles, shots, lighting and being able to capture the meaning through facial expressions and emotion, this overall helping to appeal to and attract the audience.

Monday, 23 November 2015

Target Audience Interview

To help create our trailer, as research we have been asked to interview a member of our target audience to produce the best possible outcome for our trailer. These are the questions I have asked and the target audiences responses:

What would you expect from a typical crime trailer?
  • Has a good story and interesting actors

What are your favourite things about crime films & trailers?
  • Uniqueness(period drama/personality of a key investigator)
  • Storyline and sub plot (personal relationship)

What is your favourite crime (film/trailer/series) that you have seen? and why is it your favourite?
  • Father Brown, unique character, intellectual plots and twists
  • Silence of the lambs

Do you prefer a film that follows a structural plot, or one that changes slightly and includes flashbacks etc? Why do you prefer the one you have chosen?
  • Flashbacks, so you can work out how certain decisions or assumptions are made, e.g Sherlock

Do you have any advice/ideas of what can take place in our trailer?
  • Have a story with a sub plot, keep us entertained by making us think 'who did it?' or when will it happen

Friday, 20 November 2015

Film Industry Research

20th Century Fox:
20th Century Fox Film Corporation (commonly known as Twentieth Century Fox, Fox 2000 Pictures and Fox) is an american film entertainment company, and is one of the major film studios. 20th Century Fox is based in Los Angeles, and was founded in 1923. The company used to work along side but now they work along side (as a subsidiary) to 21st Century Fox. 20th Century Fox have produced famous films such as: Big Momma's House, X-Men, Dr. Dolittle, Ice Age, Star Wars Episode II: Attack of the clones, Cheaper by the dozen, Fantastic Four, Just My Luck, Marley and me and many more.

Universal Studios/Pictures:
Universal Studios Inc. (also commonly known as Universal Pictures) is an American film company, it is also one of the major film studios. The Universal is a conglomerate company and is owned by Comcast. Its production studios are based in Universal city, California. Universal Studios have produced famous films such as: Jaws, E.T the Extra Terrestrial, Jurassic Park, Despicable Me 2, Furious 7, Jurassic World, Minions and many more.

Paramount Pictures:
Paramount Pictures Corporation (commonly known as Paramount Studios or Paramount) is an American company (entertainment) that produces Film, Television and Motion pictures. Paramount is one of the major films companies, their headquarters being based in Hollywood. Paramount Pictures have produced many famous films such as: Transformers, Mission Impossible, Star Trek, Crocodile Dundee, Paranormal Activity, Indiana Jones and many more.

Warner Bros:
Warner Bros. Entertainment Inc (commonly known as Warner Bros Studios or WB) is an american company (Entertainment) that produces film, television and music. WB is one of the major film studios, their headquarters being based in California, USA. Warner Bros is a conglomerate company that has several little companies which form Warner Bros. Some of the smaller companies include: Warner Bros Television, Warner Bros Pictures, New line cinema, Castle rock entertainment and DC entertainment. Warner Bros also own half of the CW Television Network.

Walt Disney Pictures:
Walt Disney Pictures Inc (originally known as Disney Brothers Cartoon Studio) is an American Film production company which is apart of The Walt Disney company. Walt Disney Pictures is apart of The Walt Disney company, and their headquarters are based in California. Walt Disney Pictures have produced films such as: Cinderella, Snow White and the seven dwarves, Treasure Island, Peter Pan, the Jungle book, My Neighbour Totoro and many more.

Pixar Animation Studios:
Pixar Animation Studios (commonly known as just Pixar) is an American film company that specialises is computer animation. Pixar Studios were bought out in 2006 by the conglomerate company 'The Walt Disney Company', with their studios based in Emeryville, California. Pixar Animation Studios have produced famous feature films such as: Toy Story, WALL-E, Finding Nemo, Up, Monsters Inc, The Incredibles and many more.

*(Conglomerate - company made up of smaller companies)

Audience Audit

  • Target audiences
  • How you will address these
The main target audience of which our Crime film trailer will be based towards is from the age of a young adult onwards (15+) This is because of the concept of violence used to create the heist scene, and also because of the effect that the use of weaponry will have on the audience. It would also be targeted towards a maturer target audience because of the heist scenario and because of the possible use of strong language. 
A Crime trailer would mainly appeal to a male audience because of the involvement of action (gets the heart racing and creates adrenaline) and also the stereotypical female role which is commonly used to attract a male through the appearance of a female. Most Crime trailers would also appeal to a female audience as well as male because of the way that the action makes the brain think about each of the scenarios.
The age regulation for most Crime trailers is based around the 15+ mark. This is because of the content, this is so that the regulatory bodies have to make the trailer age appropriate as well as the film itself. The film would usually be based towards a similar age group of 15 and sometimes 18+. Most crime trailers are made for the audience of 12 or 15+ so that the trailer can be appropriately advertised on TV and before other films start in a cinema, but limiting the content which can be shown in the trailer from the film.

For our crime trailer we will focus the content towards our target audience by:

  • The use of action - By aiming it towards a male target audience we need to create a concept of suspense, tension and action. The trailer needs to emphasise on the action but still show a plot to keep the audience engaged and leave them wanting more.
  • The use of camera angles - By focusing on the camerawork and angles we can make our trailer as effective on the audience. Not only by creating emotion for the audience, also putting them into the characters perspective by using angles from theuir point of view. 
  • The emotion and after effect - By focusing on the emotion used in the trailer and the effect that it would have on the audience, it will help to make our trailer effective to drawing the audience in and wanting more. It will also help to show us the best point of our trailer by the way the audience reacts to it